![]() Usually you'll be using StandardStatic - for unanimated objects, and StandardSkinned - for everything that has bones and Skin modifier. Click Add button, you'll see the default list of shaders. Open Export MSH and add your model under Objects tab, Meshes rollout.Ĭhoose a shader in Textures tab below. If you enjoy my work I appreciate support a lotīefore exporting a model, make sure it's converted to Editable mesh and has texture coordinates. * Fix that one gigantes proxy in Hades Palace situated on the grid's floor * Chest proxy for a side xpack quest in soronis dungeon, fix spawn radius * Various accessory objects for ryewolf
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